- This the subsection from the general feature Importing Content.
- Adventures are a collection of Journal/Notes; Monsters; Items; Rollable Tables - but not whole scenes and their dynamic lighting/sounds/tokens and their locations.
Instructions (How to use it)
- From the Tabletop you'll want to make sure you are in one of the following:
- Journal Entries
- Click the Plutonium Import or Import (if using Streamer Mode)
- This will bring up the Import Wizard
1. Choose Importer
- Pick the type of content you want to import. (In this case Creature)
2. Choose Source
- Select the source of the content you want to import. They are coded by these symbols:
- There can be a lot of content there, so there is a copy of the Filter system to help find a source. You can use Rivet to bypass some of this
3 Configure and Import
- If you chose the " Custom URL" option as a source, here's where you would link the file you want to import from.
- Keep Window Open - Can be toggled to choose if the Wizard stays open once you open the importer proper;
- - With this import, you can choose to import into a folder (the world) or directly into a compendium. Here is a discussion of the reasons for either choice.
- Folder Path: - Determines the folder in which the content will end up in. By default, it will create a folder, but you can change its name, add deeper folderization, or choose an existing folder.
- Click Import to begin the importing.
- Looks like its perfect... (Did we miss anything?)
- Nothing's here (Do you have any suggestions?)
- None as yet (Do you have any suggestions?)
- Learn how to make your own importable
- Importing in Foundry
- Learn how to make your own Creature
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