FoundryTools: User Guide

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Where to start

You're likely here because you've found the 5etools site, love it, worked with Roll20, wanted to do "x" with Roll20 and learned that Foundry can do "x", or were looking for a better experience with online gaming and are stuck wondering how to bridge the gap between what you want to do, and the time it takes to enter the materials from your personal copies of the 5e books you already own; or you already use Foundry and heard the name Plutonium from a friend and want some of its QoL features.
So, for that let's take you link to where you likely want to go for specifics...

How to use it?

FoundryVTT allows for building apps within the platform through their public and well documented APIs. 5eTools has currently two tools that work with and within FoundryVTT;
Is an add-on module for FoundryVTT, which is available for free to the public. You can pick it up from here. Plutonium adds various Quality of Life (QoL) features, as well as specific features for 5e gaming. Including a character building tool, community created content and a simplified means to bring content you legally own - into Foundry via a few clicks of the button.
Rivet is a browser extension that brings content from 5eTools website in a targeted manner into Foundry from interacting on the website. Its a bridge, using the ease of the website's UI as you become more accustomed to Foundry's interface.
Rivet's Usage
Settings for Rivet
Rolls generated on the 5eTools website are automatically sent to Foundry (if you find a roll which isn't, this is a bug; please report it.), but not the results of those rolls. Therefore, the results you see in 5eTools' dice roller will differ from those seen in Foundry. I would recommend using the output from Foundry.
This can be disabled in the extension popup settings.
This can be set to always whisper in the extension popup settings.
A 5etools entity (creature, spell, item, etc.) can be sent to Foundry by clicking the appropriate button next to its name. Note that this will only work with anything Plutonium was already capable of importing.
SHIFT-click the button to import the entity as a "temporary" Foundry Actor/Item/etc., which will be displayed instead of saved to the game. Note that Foundry's handling of these is spotty at best, so your mileage may vary.

Open Source Code

Currently, the source code repo is not public domain, but its release is planned.
It is expected the project will be opensource and released under the MIT license. Which (paraphrased) means you are welcome to use it, modify it, distribute it, and build from it.
It is however requested that if you do develop new versions or features that you fork from the eventual Github and that you modify this page with a link to your own project, and that license does not permit you to resells or profit from the source or your modification from such.

Regarding Content
The tool can be used improperly, just like any other tool. Its content comes from the 5eTool's website store of information. Like with the site if you don't own a copy of the content - you should ABSOLUTELY avoid use and limit yourself to the content that you own or have legitimate access (see Blacklisting for how). A link to where you can obtain legal copies of each resource has been provided so that you can better support both WoTC and the individual content developers.
As a result of misuse by less mature/responsible persons; you will not find support for Plutonium outside of this wiki or the community discord. Some places will be very rude to you about it's mention.

Do yourself a favor, and others - use it responsibly. Don't post in public forums about it without identifying you are using it correctly, or .. better yet. Don't post about it at all on public forums. Don't be "that <guy/gal>". Just enjoy it, and if you're able to... Support it. If you cannot, the DO NOT make it harder to support it for others.

Where are you bringing content from?


About FoundryVTT

Foundry has its roots in a project called GM Forge, which was released on Steam to a moderate response. The application however showed the power of a single developer's efforts to build out a better game system for game players to use.
Inspired by that the author of FoundryVTT, Atropos (Andrew Clayton), started his work in August 2018 - pre-Alpha through November 2018 with closed Alpha testing until February of 2019. It was during that time that some of the larger initial community contributors for Roll20 began applying their considerable talents to FoundryVTT. May 22, 2020 the software was released with a large and dedicated community actively working together to get the software documented, polished, and its influx of users up and running.

To learn more about FoundryVTT; you should join their Discord, Visit their Website, and their Wiki.

Foundry has lots of native lexicon keywords; and abilities that its best you get familiarized with before getting into Plutonium. If you've not done that. Specifically if you've not used Foundry WITHOUT any modules, please do so - you're only cheating yourself (and making it harder on everyone else) by not learning the basics and thereafter having to back fill to get that FOUNDATIONAL knowledge of the system.

Foundry User Guides

A disclaimer
The use of this tool is meant for use for your own campaigns. It is only meant and should only be used on campaigns with content that you legally possess. The use of this tool may be against the FOUNDRY Virtual Tabletop EULA or Terms of Service with your Virtual hosting service. Plutonium, 5etools, Giddy, and the Norr Group are not affiliated with Foundry Gaming, LLC, and are developed independently from such.